Sunday, June 27, 2010

Advanced Java QA

IMMUTABILITY

Q1) What is an immutable class?

Ans) Immutable class is a class which once created, it’s contents can not be changed. Immutable objects are the objects whose state can not be changed once constructed. e.g. String class

Q2) How to create an immutable class?

Ans) To create an immutable class following steps should be followed:

1. Create a final class.
2. Set the values of properties using constructor only.
3. Make the properties of the class final and private
4. Do not provide any setters for these properties.
5. If the instance fields include references to mutable objects, don't allow those objects to be changed:
1. Don't provide methods that modify the mutable objects.
2. Don't share references to the mutable objects. Never store references to external, mutable objects passed to the constructor; if necessary, create copies, and store references to the copies. Similarly, create copies of your internal mutable objects when necessary to avoid returning the originals in your methods.

E.g.
public final class FinalPersonClass {

private final String name;
private final int age;

public FinalPersonClass(final String name, final int age) {
super();
this.name = name;
this.age = age;
}
public int getAge() {
return age;
}
public String getName() {
return name;
}

}

Q3) Immutable objects are automatically thread-safe –true/false?

Ans) True. Since the state of the immutable objects can not be changed once they are created they are automatically synchronized/thread-safe.

Q4) Which classes in java are immutable?

Ans) All wrapper classes in java.lang are immutable –
String, Integer, Boolean, Character, Byte, Short, Long, Float, Double, BigDecimal, BigInteger

Q5) What are the advantages of immutability?

Ans) The advantages are:
1) Immutable objects are automatically thread-safe, the overhead caused due to use of synchronisation is avoided.
2) Once created the state of the immutable object can not be changed so there is no possibility of them getting into an inconsistent state.
3) The references to the immutable objects can be easily shared or cached without having to copy or clone them as there state can not be changed ever after construction.
4) The best use of the immutable objects is as the keys of a map.


CLONING


Q1) What are different types of cloning in Java?

Ans) Java supports two type of cloning: - Deep and shallow cloning. By default shallow copy is used in Java. Object class has a method clone() which does shallow cloning.

Q2) What is Shallow copy?

Ans) In shallow copy the object is copied without its contained objects.
Shallow clone only copies the top level structure of the object not the lower levels.
It is an exact bit copy of all the attributes.

Original
Figure 1: Original java object obj

The shallow copy is done for obj and new object obj1 is created but contained objects of obj are not copied.

Shallow Copy
Figure 2: Shallow copy object obj1

It can be seen that no new objects are created for obj1 and it is referring to the same old contained objects. If either of the containedObj contain any other object no new reference is created

Q3) What is deep copy and how it can be acheived?

Ans) In deep copy the object is copied along with the objects it refers to. Deep clone copies all the levels of the object from top to the bottom recursively.

Original
Figure 3 : Original Object obj

When a deep copy of the object is done new references are created.

Deep Copy
Figure 4: obj2 is deep copy of obj1

One solution is to simply implement your own custom method (e.g., deepCopy()) that returns a deep copy of an instance of one of your classes. This may be the best solution if you need a complex mixture of deep and shallow copies for different fields, but has a few significant drawbacks:

* You must be able to modify the class (i.e., have the source code) or implement a subclass. If you have a third-party class for which you do not have the source and which is marked final, you are out of luck.
* You must be able to access all of the fields of the class’s superclasses. If significant parts of the object’s state are contained in private fields of a superclass, you will not be able to access them.
* You must have a way to make copies of instances of all of the other kinds of objects that the object references. This is particularly problematic if the exact classes of referenced objects cannot be known until runtime.
* Custom deep copy methods are tedious to implement, easy to get wrong, and difficult to maintain. The method must be revisited any time a change is made to the class or to any of its superclasses.

Other common solution to the deep copy problem is to use Java Object Serialization (JOS). The idea is simple: Write the object to an array using JOS’s ObjectOutputStream and then use ObjectInputStream to reconsistute a copy of the object. The result will be a completely distinct object, with completely distinct referenced objects. JOS takes care of all of the details: superclass fields, following object graphs, and handling repeated references to the same object within the graph.

* It will only work when the object being copied, as well as all of the other objects references directly or indirectly by the object, are serializable. (In other words, they must implement java.io.Serializable.) Fortunately it is often sufficient to simply declare that a given class implements java.io.Serializable and let Java’s default serialization mechanisms do their thing. Java Object Serialization is slow, and using it to make a deep copy requires both serializing and deserializing.

There are ways to speed it up (e.g., by pre-computing serial version ids and defining custom readObject() and writeObject() methods), but this will usually be the primary bottleneck. The byte array stream implementations included in the java.io package are designed to be general enough to perform reasonable well for data of different sizes and to be safe to use in a multi-threaded environment. These characteristics, however, slow down ByteArrayOutputStream and (to a lesser extent) ByteArrayInputStream .

Q4) What is difference between deep and shallow cloning?

Ans) The differences are as follows:

* Consider the class:

public class MyData{
String id;
Map myData;
}
The shallow copying of this object will have new id object and values as “” but will point to the myData of the original object. So a change in myData by either original or cloned object will be reflected in other also. But in deep copying there will be new id object and also new myData object and independent of original object but with same values.

* Shallow copying is default cloning in Java which can be achieved using clone() method of Object class. For deep copying some extra logic need to be provided.

Q5) What are the characteristics of a shallow clone?

Ans) If we do a = clone(b)
1) Then b.equals(a)
2) No method of a can modify the value of b.

Q6) What are the disadvantages of deep cloning?

Ans) Disadvantages of using Serialization to achieve deep cloning –

* Serialization is more expensive than using object.clone().
* Not all objects are serializable.
* Serialization is not simple to implement for deep cloned object..

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